SET OBJECT
This command sets the internal properties of a specified 3D object number. When the wireframe flag is set to 0, the object only shows its wireframe form. When the transparency flag is set to 0, all parts of the object colored black are not drawn to the screen. When the cull flag is set to 0, the object will draw polygons normally hidden due to the direction the polygon faces. The Filter Value sets the texture filtering, which controls the smoothing effect of the texture as it is mapped to the object. A Filter value of zero does no mipmapping, a value of one uses no smoothing and a value of two uses Linear Filtering. The Light Flag activates and deactivates the objects sensitivity to any lights in the scene. The Fog Flag activates and deactivates the objects sensitivity to fog in the scene. The Ambient Flag activates and deactivates the objects sensitivity to ambient light in the scene. The object number and flag values should be specified using integer values. If the object uses diffuse based colour, deactivating the light source will also deactivate the ability of the object to show its colour as it uses the light to calculate the diffuse result.
SYNTAX
SET OBJECT Object Number, Wire, Transparent, Cull
SET OBJECT Object Number, Wire, Transparent, Cull, Filter
SET OBJECT Object Number, Wire, Transparent, Cull, Filter, Light
SET OBJECT Object Number, Wire, Transparent, Cull, Filter, Light, Fog
SET OBJECT Object Number, Wire, Transparent, Cull, Filter, Light, Fog, Ambient
RELATED INFO
BASIC3D Commands Menu
Index
EXAMPLE
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